Chess is a solvable game, right?
I mean, once you’ve defined the rules and the starting conditions, then everything else which can ever be said about it all follows inevitably from there. There’s no randomisation brought in from any outside elements, like rolling dice or shuffling cards. Every game of chess proceeds from an identical situation, under the same regulations as every other.
None of which has stopped its vast cultural significance. The more it’s studied, the more poetry and beauty folk seem to find inside it. Chess fanatics talk about it in terms of metaphors for human nature, among other things. The early games and midsections and endgames can be packed with apparent philosophical insights. There are styles of play which can reveal things about you, strategies you can adopt in a given position, and so on. We’ve been playing for centuries, and even those who’ve racked up tens of thousands of games don’t feel like its possibilities have been exhausted. Even starting from exactly the same board, against exactly the same opponent, doesn’t feel samey or unoriginal after decades.
And yet everyone who’s ever sat down to play a game of chess has either: been potentially able to force a win no matter what their opponent does; been able to force a draw; or been doomed to a loss however well they play, if their opponent plays perfectly. That is, depending on the colour you play, you’re always in the same one of those situations – we just don’t know which it is. With enough computing power we could. An answer exists, it’s just too mathematically unwieldy for us to have found it yet.
Would the game be less fascinating, if it were solved? If it was known and understood that, say, white could always force a win, that a sequence of moves exists which you could simply look up in response to whatever your opponent did (in an implausibly large book), which would lead step-by-step to a provable, guaranteed victory? Would the whole venture seem dull and pointless, if the sole deciding factor of the outcome of a game was no longer player skill, and could just be a matter of blindly following an algorithm? Would we stop playing, the idea of self-improvement and learning anything for ourselves suddenly seeming inconsequential and foolish?
If I were a proper writer I’d tie in some deep and impressive parable about free will to close this off.